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A Fast Summary for Brooks

A Fast Summary for Brooks

Note
  • Session 0  - Just talk about the world and the expectations which may include (Body Horror, Canabalism, Enslaved Spirits, Possession, Eugenics, Racism, Religious desecration, Sexism, Terrorism, Torture)

  • Session 1  - Reading of the Will and the Potion Salesman - Barlow a rogue from a rival shop is boldly selling stolen potions on their doorstep.

  • Session 2  - Alvin and the Drip Monks - Learns about the undercity whilst helping the Drip Monks clear a clogged sewer line. There party meets Jedar Pike, A member of The Grave Order messing about in crypts below the city.

  • Session 3  -  Makespeare's Monster - Rust Monsters have driven the metal peg-legged blacksmith, William Makespeare, nearly out of business, but the party assists.  They discover more catacombs and evidence that the Grave Order is up to something

  • Session 4  - Tears of the Iron Citadel - Uloo and the Grave Order are harvesting the “Tears” of sorrow from Clanks as they disassemble them - It is implied that the tears have some kind of life giving power or grant immortality. The party hides these in their shoppe.

  • Session 5  - Benthem Manor, the Haunted Estate Sale - The party meets Annabelle who is possessed by a ghost. Once they remedy that she speaks a prophecy revealing the three sisters, Akiva, Uloo and Margosa, as well as three powerful items needed to defeat them. (Gem of Fire, Gladius of Thunyan Mayatte, The Viel of the Night Sky)

  • Session 6  - Stop the Presses - Titus “Ty” Sextus, a smarmy politician, wants to burn the local news agency to the ground to prevent an embarrassing story. The party deals with the Syndicate arsonists. Katrina leaves no witnesses.

  • Session 7  - Pretty Fly for a Wight Guy - Michael Korpse needs his spider silk pipeline restored. After travelling to The Pit at Ekersfeld they discover that the original supplier Barlow was eaten by spiders. Also, there is a mining operation that supplies Black Onyx Sphere to Three Sisters (Akiva, Uloo and Margossa), for some as yet undisclosed reason.

  • Session 8  - Trail of the Hidden Ones - They meet (guest player) Ionis Featherfoot and find the Gem of Fire, but also begin to understand that the ‘anchors’ that hold their reality steady have been broken. It is Calliope and her sister Attia (Jinx) who may be responsible for this when in their youth they raided a temple called Teku Benga

  • Session 9 - The impossible Vault - This place is a direct link to the Halikarnian plane of perfection. No one’s been able to enter it until now.  But now that the anchors of reality are broken now, they enter recover a “perfect” example of a black onyx sphere and deliver it to Jeny Greenteeth, who unbeknownst to the party, delivers it to Uloo.

  • Session 10 - The Brass Koi (first appearance of Dr. Akiva) Dr. Dee asks them to learn what they can about Dr. Akiva and they find her on a yellow submarine. She is revealed as conducting genetic experiments designed to create an arm of amphibious creatures for what she says is “After the event”

  • Session 11-12  - King Senna’s Tomb - The party goes after the second of the items in Annabelle’s Prophecy and defeats King Senna. Now Kustos has the Gladius of Thunyun Mayatte. Oh… and Calliope recovers her dirigible The Old Girl so that they can fly to locations now.

  • Session 13 - Fall of the Grave Order - Senator Vatha needs their help. Someone is messing about in the famly crypts, (raising noble zombies). They finally ask them for help and they defeat the Grave Order… all except Uloo who is not there. There were a number of fireballs thrown about.

  • Session 14 - Case of the Black Onyx - Dr. Dee knows that there is something fishy going on at the bank and the party plans a heist to get into the bank vault where they discover the plan is to use Black Onyx Gems to complete a ritual back in Ekersfeld… and after that move on to conquer Kashal.

  • Session 15 - The Melted Shoe - The party uses a secret sewer map to slide into the Melted Shoe tavern, where they rescue Caroline from a hypnotic, exhausting dance trance. A Syndicate thug named Aldo recognizes Katrina as the "Ferocious Predator". Kustos blasts him so there are ‘no witnesses.’

  • Session 16 - The Cage of Ekersfeld - Traveling to Ekersfeld, the party finds a massive barricade trapping the villagers like livestock. They coordinate with the local resistance to free refugees, fighting off a blazing nightmare and hellhounds.

  • Session 17 - Battle of Ekersfeld - The party journeys 12 levels deep into the pit (which goes much deeper)  to confronts the Sisters of Opportunity. They stop a massive soul harvesting ritual involving 16 black onyx spheres. The Sisters are defeated, but the cosmic clock runs out, freezing the sun forever at its zenith.

  • Session 18 - The Longest Day - the sun rises and never sets causing the temperatures to rise and emotions in town to flare. To save Kashal from the Sun, the party secures the Chronos-Igniter for Noahahim who fires up the Great Furnace. This locks the valley inside a stasis shield but initiates a desperate "sacrifice economy" where magic items are consumed as fuel.

  • Session 19 - The Dragon's Horde - Kustos experiences memory leaks of a past life as a Clank Harvester in a City of Brass. The party travels to the parched wastes of Hackett Pass, defeats the white dragon Crios the White and liberated a community of Lizard-folk who are grateful.

  • Session 20 - The Lost Library - Entering the ruined city of Centrum to forage for furnace fuel, the party loots the basement of the Lost Library. They survive an encounter with a mimic bookshelf and obtain high-density arcane matrices. They meet ‘Codex’ the library clank who allows them to ‘checkout’ a collection of magical book that are bound for the furnace. Codex tells them the people on Centrum perished in the heat and only the Clanks remained until one day, they departed on a pilgrimage of some sort.  He remained because his ‘indoor’ wheels were not appropriate or the journey.

  • Session 21 - The Fire Wizard's Daughter - Still in the burnt city of Centrum, the party infiltrates the manse of the Fire Wizard, Finneous Flynt. To save his daughter, the wizard sequestered her in a strange maddening time loop where every day is her birthday. The party helps 4 different version/ages of Franny Flynt, and themselves from the perpetual party. They return home and Franny become a shoppe girl.

  • Session 22 - The Bagman's Bag - While preparing books for fuel, a gnarled hand reaches from their Bag of Holding demanding a "heart of Brass and Fire". They secure a mechanical Clank heart and dive inside the bag to install it, only to be ambushed by the hag Jeny Greenteeth…. Yes… they hag who sold them the bag a while ago offering to sell them insurance which they declined.

  • Session 23 - The Oompah Loompas and the Beerholder - Sucked deep into the Bag of Holding's pocket dimension, the party defeats a chaotic, drunken army of Oompah Loompas. They enlist the alchemist Gif and destroy the multi-armed mechanical brewer known as the Beerholder. They all hear oddly prescient songs about their future.

  • Session 24 - Ride the Grelleton - Investigating the disappearance of wealthy citizens who rode Grelletron exercise bikes. After following the supply chain to a Syndicate warehouse, they party discovers the bikes are portals to an undercity Mind Flayer colony. They defeat a psionic creatures and rescue Monica Geller.

  • Session 25 - Murder on the Molybdenum: Part 1 - Seeking HexFuel to let their airship pass the stasis barrier, the party boards the luxury Art Deco airship the “Molybdenum”. The party is quickly deputized to solve the gruesome murder of the scholar and creator of HexFuel, Ordelann. The party learns that Jinx has already 'purchased' some HexFuel, posing as Calliope... but why.

  • Session 26 - Murder on the Molybdenum: Part 2 - The party exposes the Glimmerfang billionaire Sir Cedric Dormouse's guilt. As the airship's engines fail, they escape the exploding luxury liner with a vital HexFuel Core power cell, leaving the corrupt highborn passengers to crash.

  • Session 27 - Between the Gods: Part 1 - So, this is where the clanks were heading on Pilgrimage. After learning the creation myth of the Clanks, the party defeats a group of bull-horned warriors to relight Hephaestus's sacred forge and defend against a giant, 40-foot Colossus. Kustos is revealed as the chosen one.

  • Session 28 - Between the Gods: Part 2 - Infiltrating the labyrinth of the bronze city of Mycenae (my-SEE-knee), the party defeats the Minotaur, who was King Minos' son. They permanently recalibrate the city's soul-devouring furnace to burn salvaged magical books instead of living Clank cores.

  • Session 29 - Old Enemies and New Friends - Establishing an alliance with Mycenae, the party brings the bard Orpheus and Ariadne aboard for a diplomatic mission. On the way to Kashal, Jinx sends overclocked (reprogrammed) Clanks to menace them. Katrina confronts her former partner Vicious Blade, slaying him in a manner poetically similar to the way she was slain. Calliope learns that her Sister is way more troubled than she thought.


Updated 7/20/2026Open File →
Ariadne

Ariadne

Character

Daughter of Minos. She is a study in quiet resilience and suffocating expectation, a woman trapped beneath the crushing weight of her family's dark legacy and her father’s corporate empire. As the reluctant heir to the presidency, she carries herself with a tense, guarded posture, her natural grace often masked by the rigid, defensive set of her shoulders.

She wears the fine, elegant silks of the palace elite, but she wears them like a suit of armor rather than jewelry, preferring practical cuts and dark, unpretentious colors that allow her to blend into the shadows when she needs to slide unnoticed into the lower city. Her features are striking but weary, dominated by intense, watchful eyes that have seen far too much palace duplicity, and a sharp, determined jawline that betrays the fierce, rebellious spirit she is forced to hide from her father's watchful eyes. She moves with the deliberate caution of someone walking a tightrope, her voice a calm, measured alto that conceals a raging tempest of grief, hidden trauma, and a desperate, secret longing to tear down the rotten foundations of her father's city.


"She stood on the rain-slicked balcony overlooking the neon sprawl of the lower districts, a gilded captive wrapped in silk that felt more like a shroud than a privilege. Ariadne didn't look at the sky or the pristine upper tiers of the palace; her gaze was fixed downward, toward the labyrinthine alleys where the shadows grew thick and dangerous. In the palms of her hands, she rhythmically traced the calluses earned from secret, midnight training, a quiet, rhythmic counting of the days until she could finally stop playing the dutiful daughter and become the blade that cuts the strings."

Updated 6/17/2026Open File →
Chow-ching

Chow-ching

Character

Katrina knows this fellow. He sold her Falafel when her names was Ferocious Predator and has done so today. He 100% should play poker because he pretends to not recognize her, but did let her know that the Ferocious Green sauce was no longer popular with everyone enjoying the Vicious Red... likely referring to Vicious Blade.

Updated 7/21/2026Open File →
HexFuel Core

HexFuel Core

Note

Invented by Ordelann and taken from the Molybdenum luxury airship, this core is forearm-sized and was previously powering a lifeboat.

It is said to have the power to pass through the shield surround Kashal's valley and rumored to allow passage between the Spheres. For this reason, Dr. Dee sent the party to recover it, however, this led to the tragic crash of the Molybdenum and destruction of all other source of HexFuel.

Updated 6/26/2026Open File →
Jinx

Jinx

Character

She is the younger sister of Calliope and was involved in an adventure that left the two of them 'changed.’

A jagged silhouette of nervous energy and brilliant, unstable potential. Once the trailing shadow of her sister Calliope, the ‘change’ has left Attia with a gaze that seems to see things a second before they happen... or perhaps things that aren't there at all. She moves with a predatory grace that is constantly interrupted by small, childlike tremors, carrying a collection of "toys" that are far more lethal than their scrap metal appearance suggests. She is not a girl seeking a path; she is a live wire looking for a place to ground.


"She stood in the violet haze of the undercity, a porcelain doll shattered and glued back together with spite and static. Attia didn't just inhabit the room; she haunted it, her laughter ringing out with the hollow clarity of breaking glass. In her hands, a makeshift engine hummed a low, threatening chord: a mechanical heartbeat for a girl who had traded her own pulse for the thrill of the destruction."

Updated 7/9/2026Open File →
Six-Fingered Larry

Six-Fingered Larry

Character

In the dim, oil-slicked underbelly of the Docks, where the "metallic tang" of the city’s industry meets the salt of the sea, sits Six-Fingered Larry. He is a relic of a darker era of artifice, a Syndicate Clank who has been modified so many times he is more a collection of "misfiled parts" than a cohesive machine.

Larry is a spindly, skeletal construction of tarnished brass and blackened iron. His chassis is perpetually hunched, as if he is forever leaning over a delicate mechanism. Unlike the robust, red-armored bulk of Kustos-749 , Larry is built for the "clandestine geometry" of theft and replication

His most striking feature is, of course, his hands. Each arm terminates in a specialized, multi-jointed hand featuring six elongated, needle thin fingers. These digits are tipped with fine point calipers, tension wrenches, and optical scanners. When he works, his fingers move with a rhythmic, unsettling speed... a blurring "spirited dance" of clicking metal that sounds like a thousand insects scuttling across glass.

His optical sensor is a single, oversized amber lens that can telescope outward, glowing with a low, predatory intensity when he’s examining a lock. He is perpetually shrouded in a tattered, grease-stained leather apron filled with a dizzying array of "conceptual tools" and blank key-blanks.

Updated 7/10/2026Open File →
Tamagotchi

Tamagotchi

Note

These seem to fascinate the youth of Kashal. Patch and Franny Flynt both have them.

Updated 6/26/2026Open File →
The Party

The Party

Organisation

This is the adventuring party each with a partial ownership in the Little Shoppe of Curiosities.  Jaimus owed each of them a debt and respected each of them for the things they brought to him in life:


Former Members

Updated 7/9/2026Open File →
Vatha

Vatha

Character

Vatha argues incessantly with her brother Glaber using every tool available to her, be that the Senate where she is "First among equals" or in the streets where she is arguably the most fair-minded person in the city of Kashal.

She may promise to 'paper over' problems for a proper discount at the magic shop. She is a good friend to have.

Updated 7/9/2026Open File →
Declarations of Truth: 181,140